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The room three walkthrough chapter 2
The room three walkthrough chapter 2







The game is structured around a central hub area and with four main areas that are accessed through this. The Room Three introduces an additional lens for this eyepiece that allows the player-character to manipulate objects within small spaces like keyholes. The player-character has a special eyepiece that he can wear to see through the Null, revealing hidden clues or puzzle parts.

the room three walkthrough chapter 2

As with previous games, The Room Three also has some puzzles made out of the classical element Null, which can bend reality. Items can be collected and examined from the player's inventory, which many include manipulation of that object to reveal secret chambers or the like. Elements of objects can be interacted with, such as pushing buttons, inserting and turning keys, or sliding sections around. The game is presented in a first-person, three-dimensional view, allowing the player to look around rooms from a spot, or rotate their view around a puzzle box or similar object.

the room three walkthrough chapter 2

The Room Three, as its predecessors, is an escape the room game, where by solving puzzle boxes and other similar puzzles, the player reveals new secrets and puzzles towards reaching the game's conclusion.

the room three walkthrough chapter 2

It was released for iOS in November 2015, Android in January 2016 and Microsoft Windows in November 2018. The Room Three is a puzzle video game developed by Fireproof Games.









The room three walkthrough chapter 2